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Posted on July 16, 2012 | 2 CommentsOur resident gaming expert, Wade Rockett, participated in a panel discussing gamification sponsored by Washington Technology Industry Association (WTIA) last week. Fellow panelists included Scott Dodson of Bobber Interactive and Jeff Malek of BigDoor, and the discussion was moderated by Kraig Baker of Davis Wright Tremaine....
Posted on March 11, 2012 | No CommentsAt SXSW’s Screenburn Arcade, center for all things gaming, I saw something this year I’d never seen before at the event: gamers. In addition to game developers, publishers, journalists, marketers and gamifiers, actual players. Some of them even came in coastume, just as they would...
Posted on December 28, 2011 | 4 CommentsErik Mona is the publisher of Paizo Publishing, creators of the popular Pathfinder Roleplaying Game and the Planet Stories line of pulp fantasy novels. What many people don’t know is that Erik—who has won more than a dozen major game industry awards—first entered the job...
Posted on November 22, 2011 | No CommentsDedicated mobile gaming devices were all-the-rage when I was growing up. My friends and I would race to the playground after school to link our devices (via cable) so we could engage in virtual battles. It looks like those days may be coming to an...
Posted on November 18, 2011 | No CommentsLast year’s WTIA Tech Predictions event included forecasts on everything in the local Seattle tech industry to broad tech trends. The group including John Cook (formerly with TechFlash now the creator of GeekWire), Chris DeVore (Founder of Techstars Seattle) and others from the start-up and...
Posted on September 19, 2011 | No CommentsFifteen years ago, in 1996, I was an ex-gamer. When I went away to college in the late 1980s I left behind the group of friends with whom I’d spent countless hours at the table playing pen-and-paper role-playing games like Champions and Call of Cthulhu. I also left behind the Commodore 64 that brought me captivating PC games such as Zork, Six-Gun Shootout, Mail Order Monsters, and the groundbreaking Ultima IV: Quest of the Avatar, in which the ethical choices you made were as important as the items in your inventory.
Posted on September 7, 2011 | No CommentsThis past weekend, three intrepid PR professionals from the Weber Seattle Office headed a few blocks over to the Seattle Convention Center for the 2011 PAX Conference to join up with 69,500 intense gaming fans. The Penny Arcade Expo (PAX) is a semi-annual gamer festival...